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GAM 394 Capstone

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Devlog

  • Dev Log Week 6 - 5/9
    May 09, 2025 by Arct1cJ1nd0
    This week, I fixed the code for the pick-up mechanic on the Unity project. I had a version of the code in the previous log that somewhat worked. When the player picked up an object, the object would m... Continue reading
  • Dev Log Week 5 - 5/2
    May 02, 2025 by Arct1cJ1nd0
    This week, I started on two tasks that were assigned last week. The first task was to start a Unity project and work on player movement and the rotating object mechanic. I created a project using Unit... Continue reading
  • Dev Log Week 4 - 4/25
    April 25, 2025 by Arct1cJ1nd0
    This week, I focused on finalizing the main story and goals that I want to implement. The working story is that the player, who plays a struggling writer, rents a cabin from a vacation rental site, no... Continue reading
  • Dev Log #2 (4/18)
    April 18, 2025 by Arct1cJ1nd0
    Over the last week, I focused on creating a story to base the game on and developing ideas on mechanics to implement. For a previous class, I worked on a game where the player is a first-person charac... Continue reading
  • Dev Log #1
    April 11, 2025 by Arct1cJ1nd0
    For this dev log, I looked at three horror video games (with Rainbow Friends being a game I played previously) and noted some design choices within those games. Game #1: Amanda the Adventurer Effectiv... Continue reading
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