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GAM 394 Capstone
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Devlog
Dev Log Week 6 - 5/9
May 09, 2025
by
Arct1cJ1nd0
This week, I fixed the code for the pick-up mechanic on the Unity project. I had a version of the code in the previous log that somewhat worked. When the player picked up an object, the object would m...
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Dev Log Week 5 - 5/2
May 02, 2025
by
Arct1cJ1nd0
This week, I started on two tasks that were assigned last week. The first task was to start a Unity project and work on player movement and the rotating object mechanic. I created a project using Unit...
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Dev Log Week 4 - 4/25
April 25, 2025
by
Arct1cJ1nd0
This week, I focused on finalizing the main story and goals that I want to implement. The working story is that the player, who plays a struggling writer, rents a cabin from a vacation rental site, no...
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Dev Log #2 (4/18)
April 18, 2025
by
Arct1cJ1nd0
Over the last week, I focused on creating a story to base the game on and developing ideas on mechanics to implement. For a previous class, I worked on a game where the player is a first-person charac...
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Dev Log #1
April 11, 2025
by
Arct1cJ1nd0
For this dev log, I looked at three horror video games (with Rainbow Friends being a game I played previously) and noted some design choices within those games. Game #1: Amanda the Adventurer Effectiv...
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